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Blitz Devel : |
From: Schoenborn, Oliver (Oliver.Schoenborn_at_[hidden])
Date: 2002-10-03 13:25:38
Thanks a lot Todd for reacting so quickly.
I think it's a good idea to move blitz to sourceforge. Certainly should make
management of access rights, news, releases etc quite trivial, I've been
using sourceforge for a few months now on an open source project of my own.
It's really not hard: after the approval you basically do an import of the
current blitz tree, and you create a "file release", add some news etc. I
think there is a way of making the "home" link from sourceforge blitz page
point to the current blitz++ home page, I seem to remember seeing this for
other projects on sourceforge.
The one thing I haven't had to deal with is the ok'ing of submissions. E.g.,
if I want to submit a patch, do I send a diff file to one of the developers,
or do I create a branch and notify the developers, who will then take care
of approving the merge, etc... I don't know what is the better way of doing
this.
Boost's uBlas should certainly be a concern unless there are some definite
plans to incorporate some blitz functionality into it. Any ideas on this?
Oliver
> Hi Oliver, Julian, listreaders,
>
> I've put a new release+snapshot on the download page and fixed the
> broken links to the mailing lists. The new release compiles and
> passes the testsuite under gcc 2.96.
>
> I'm not in a position to do more than minimal maintenance. This is
> for two reasons:
> (1) I'm preoccupied with writing a dissertation;
> (2) I'm embarassed to admit that a lot of my knowledge of the blitz
> internals has "expired from cache," as it were. Last time I tried
> to figure out a bug in the nastier parts of blitz/array/eval.cc
> I came to the realization that I no longer remember what much
> of that code did. Because of (1) relearning blitz internals is
> not a priority for me.
>
> I have started the process of moving blitz to sourceforge. It's
> reasonable to expect that blitz will continue to be usable and
> have bug fixes, so I don't think there's reason to worry the
> project will die.
>
> Best,
> Todd
>
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