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Blitz Support : |
From: Daniel Brewer (dan_list_at_[hidden])
Date: 2004-03-16 06:06:32
Hi,
First off congratulations on attempting to produce a fast array class
for C++. I am trying to get this to work with on Mac OS X 10.3 with an
equation/embedded RK framework.
Does Blitz work well with optimisation? The reason I ask is that with
out optimisations and -g it takes reasonably long to compile a minute
or so but works fine (if very slow).
With optimisations though:
1) It takes hours to compile (G5 with 1GB memory)
2) It crashes out with a segment fault (even though it did not do this
without optimisation)
I am new to this game so perhaps I am doing something terribly wrong.
I am using inheritence so maybe it is that.
Any opinions would be gratefully received.
Thanks
-- Dan Brewer http://www.brewer.me.uk LFS ID: 5309 GPG fingerprint: D2B6 DE30 530B 6C5D C96B 9506 9A6F F054 299E 1B6C --